Pupper Pirates

Pupper Pirates

For my 1. semester final exam I made a game called Pupper Pirates with four other people. The game is about a dog pirate and his battle against the cats.

The game had to reflect object-oriented thinking, and include everything we learned the 1. semester. We had to make the game using only Windows Form and GDI+. We had one month to make it.

GDI+ is not optimized for games. We decided to create our own framework to works as a middleman between GDI+ and our game. We invested a good amount of time in the framework which turned out to be a good decision. When it came time to write the game logic itself everything was a lot easier. We did not have to worry about the fact that we were using Windows Form or GDI+. If we needed something in our game we would just instantiate a new game object and our framework would take care of the rest.

Programming
Levi Moore
Daniel Hansen
Camilla Vallentin
Lasse Nielsen

Art
Camilla Vallentin
Kenney

Sound Design
Camilla Vallentin
Lasse Overgaard Nielsen
Game of the Year nomination
Pupper Pirates was nominated for "Dania Game of the Year 2017".
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